Concept Art (Previs Render)
Having developed such a strong image from the film noir conventions and examples I decided to render a 3D set in maya for a general idea as to how many lights would be needed to successfully light the scene cinematically. The composition of the shot is slightly different to the sketch due to my emphasis on framing the train and the male figure standing on the platform. Working with this will enable me to understand the framing and lighting needed when it comes to animating this scene.