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Rendering Update for 'Kiss of Death'

After encountering errors from maya 2015, I re-rendered the set in 2014 using a different technique after last week's session. Using the scultping geometry tool I was able to create more realistic flooring and general realistic landscape using this tool, some effects have been added tp sustain the glowing look of the film noir genre within the use of lighting.

mayastillupdate.png

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